Showing posts with label game: universe at war. Show all posts
Showing posts with label game: universe at war. Show all posts

Tuesday, September 30, 2008

Gamer's Diary - Halo 2, Duke Nukem 3D, Halo 3, Universe at War

Halo 2: Finished it on Easy. I think Bungie made a mistake in having the narrative switch tracks (between Master Chief and the Arbiter) every couple of chapters. It makes it significantly harder to follow the story. I could and did follow it, but it took more effort.

This sort of thing works in movies because they have more frequent switches. This prevents the viewer from forgetting what happened in one track while following another. The Empire Strikes Back and the last two movies of The Matrix trilogy exemplify this technique done well.

Games have playtimes too lengthy for this to work well. I think Bungie recognized this and corrected it in Halo 3, where the player becomes the Master Chief for the entire game.

Bungie could have made this work in Halo 2 by turning the Arbiter's chapters into short cutscenes. But that would have meant cutting the game's length by a lot, which would have not gone over well with many reviewers and players.

Duke Nukem 3D: I bought it on Xbox Live Arcade. It plays and looks just as I remember it. All the humor and gory gibbing remains intact, as do the low-resolution textures. I could wish for the high-res mod, but understand that licensing issues likely prevented them from including it.

Halo 3:: I finished it on Easy, so my comfort gaming ends - for now. For my next such experience I expect I'll play through the Half-Life series, including Portal.

Universe at War: Earth Assault: After finishing Halo 3, I started this game again. I began from the tutorial mission in order to re-learn the controls. The next night I played through the two Earth faction missions and the first Novus mission (take down a Hierarchy walker). The game seems fun, but the controls strike me as complicated and hard to remember. I may have to replay the tutorial mission once or twice to memorize them.

Thursday, September 25, 2008

Gamer's Diary - GTA Vice City Stories, Halo, Universe at War, Halo 2

Issues in Real Life (work, chemo, surgery) kept me from playing as much as I'd like, though the hospital visit through some strange business accounting magic gave me this past weekend completely free.

Grand Theft Auto: Vice City Stories: I played this in the hospital, mostly because I remembered to bring my portable games, and forgot the books I wanted to read. I find it fun, although the quad bike race seemed gratuitous and frustrating. It struck me as one of those game tasks one grits one's teeth and soldiers through in order to get to the next fun bit.

Halo: Combat Evolved: Upon getting home from the hospital, I wanted to play, but nothing too taxing. So I loaded Halo and restarted the game on easy. I think of it as 'comfort gaming'. Fun as always. On easy the story stands out better than on the more difficult levels. I finished it over the weekend, with a short side trip to Universe at War: Earth Assault.

Universe at War: Earth Assault: Later I felt a little more ambitious, so I started playing UaW:EA the next entry on my wanna list. I only got through the video tutorials and the tutorial level, so I can't say yet what fun it may contain. The controls seem pretty good though.

Halo 2: More comfort gaming, with a restart of the game on Easy. Haven't finished it yet. After I do, I'll replay Halo 3.